August 29, 2017

After releasing Rover Builder GO on Google Play, last week was pretty much testing and making some visual improvements to the PC version. All the missions are finally playable, though some of them very difficult :) The biggest visual change was a new atmosphere with be...

August 15, 2017

Planet 2 is starting to take shape! As I wrote earlier we wanted to make the second planet a bit more civilized after the rocky first planet. It means that planet 2 contains more flat surfaces, dynamic structures and challenging human/alien made labyrints. All these cr...

July 31, 2017

While we are working hard with our PC game, we've had a side project with another small team. This new mobile game is called Rover Builder GO and it will be released in a few weeks (I'll let you know when it's out). 

The game is kind of a modification from our firs...

July 23, 2017

As the Early Access release will happen in the near future, we need to add several things to our Steam page. One of these things is naturally icon graphics. At first they might not seem like a big deal but they are actually hugely important. It took some time to figure...

July 14, 2017

Today we had a real super day. We got dozens of small features done and even all eight levels for the first planet are now playable. The basic gameplay is pretty much ready now and we are starting to fine tune everything. As usual this is the most laborious part of gam...

July 6, 2017

Okay, it still looks a bit rough but it's working! Mission control is the place where you explore and receive missions. We ended up dividing the missions in different planets. Each planet contains 8 missions (not yet though :)) with different kind of challenges. The pl...

June 14, 2017

We just completed the first mission :) It means that now it's possible to actually play missions. The next step is to create a mission control where you can choose which mission you want to complete.  The basic idea there is that when you complete missions you'll move...

June 8, 2017

That is SUPER exciting! Last night I got an e-mail saying we got Greenlit. Thank you so much for voting us, guys!

As this will be our first game in Steam we have to take a moment and plan our next step. We would love to see Rover Builder as an Early Access game as...

June 6, 2017

In many building games the player's creativity is limited to a certain amount of blocks/parts that they can combine in different ways. That can be a lot of fun of course, but if you are looking for a game where designing mechanics from the scratch really is possible, y...

May 27, 2017

We have been developing games as a hobby for almost a decade. For a long time we knew we'd have something to give for players around the world, but projects didn't get far enough and stayed in our hard drives. Then finally late 2015 we decided to develop our first mobi...

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© 2017 by Hatfuls Oy

CONTACT

Email: matias.tuomela(a)hatfuls.net

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